6 Old-Fashioned Outdoor Games to Teach Your Kids
Running and playing out of doors is a healthy way to spend a summer day. But, let’s face it; busy schedules and screen time often rob kids of this natural, healthy exercise. Do you remember playing running, hiding and tag games as a child? Did you play with neighborhood children well into the evening until your parents called you in for bedtime? There’s a lot to be gained from open-ended free play where kids run and hide and make up their own rules as they go. Neighborhood games can include kids of all ages and lend themselves to creativity as the games morph and change over time.
Your children probably know some of the games listed below. But they may never have played others. Teach them several of these exciting group games and you’ll have to call them twice for dinner, just as your parents did.
Capture the Flag
This old favorite requires a large, flat field such as a soccer field or a park area. Two teams are each trying to capture the other team’s flag and return it to their home base. Enemy players can be tagged and put out, sent home, or “frozen” depending on the rules decided upon at the beginning of play. Flags can be a variety of objects from fabric flags to balls. This game requires strategy, leadership and trickery along with running skill and the courage to attack. There are many variations of this game, be sure to choose team leaders and decide on the rules beforehand.
Kick the Can
In this game for a large number of children, a can or similar object is placed in a central location. The person who is “it” counts to a designated number as all the other players hide. “It” tries to defend the can while all the rest of the players attempt to get to the can and kick it before being spotted. Again, there are many variations of this game. Players may be tagged out, or the person who is “it” can simply call out their name as they are spotted.
This game is also known as Army Tag or Spotlight. In this tag game, players are caught by a flashlight beam. In some versions the “it” person must also accurately call out the name of their captive player. Those caught in the light must either go to a jail spot until they are rescued by another player’s tag or they’re frozen until released. Only the “it” person has a flashlight. All rescues are done by hand.
Mother May I?
One player is Mother (or Father or Captain). All the others line up a distance away facing the Mother. Each player is given instructions in turn. “You may take 5 baby steps” or “You may take two giant steps.” The player replies, “Mother, may I?” and the Mother replies, “Yes, you may.” If the player forgets to ask permission he or she returns to the starting position. Mother can give backwards steps, which also must be obeyed. The player to successfully reach Mother first becomes the leader. A variation of this game is “What’s the time, Mr. Fox?” The Fox answers with “It’s five o’clock,” indicating each player can take five steps. But if he calls out “Dinner Time” or “Midnight” the Fox then chases and tries to catch a player who then becomes the Fox.
Statues is a popular tag game played in many areas of the world. The “it” person turns his or her back on the rest of the players and they are free to move toward a goal until the “it” person turns. When “it” turns the players must freeze and not be seen moving or they’re directed to return to the starting point. Each country has words the leader must say before turning. Sometimes they count or, for example, in England they may spell out the word London before turning to catch their opponents.
In this version of hide and seek one person is it and is allowed to find a hiding place. All the others search for “it” and when they find him or her they join in hiding in that spot. (Thus beginning to feel like sardines) Each player in turn joins the hiding spot until one last person becomes the new “it.”
Jan Pierce is a retired teacher and freelance writer.
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